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Ashling's Prerogative [Lorwyn]$0.71Set: Lorwyn Type: Enchantment Rarity: Rare Cost: {1}{R} As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.)Each creature with mana value of the chosen ...
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Ashmouth Hound [Innistrad]$0.25Set: Innistrad Type: Creature — Elemental Dog Rarity: Common Cost: {1}{R} Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creatur...
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Ashnod's Battle Gear [Fourth Edition]$0.47Set: Fourth Edition Type: Artifact Rarity: Uncommon Cost: {2} You may choose not to untap Ashnod's Battle Gear during your untap step.{2}, {T}: Target creature you control gets +2/-2 f...
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Ashnod's Harvester [The Brothers' War]$0.50Set: The Brothers' War Type: Artifact Creature — Construct Rarity: Uncommon Cost: {2} Whenever Ashnod's Harvester attacks, exile target card from a graveyard.Unearth {1}{B} ({1}{B}: Re...
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Ashnod's Intervention [The Brothers' War]$0.25Set: The Brothers' War Type: Instant Rarity: Common Cost: {B} Until end of turn, target creature gets +2/+0 and gains “When this creature dies or is put into an exile from the battlefi...
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Ashnod's Transmogrant [Chronicles]$0.24Set: Chronicles Type: Artifact Rarity: Common Cost: {1} {T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in a...
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Ashnod, Flesh Mechanist (Extended Art) [The Brothers' War]$0.75Set: The Brothers' War Type: Legendary Creature — Human Artificer Rarity: Rare Cost: {B} DeathtouchWhenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you ...
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Ashnod, Flesh Mechanist [The Brothers' War]$0.75Set: The Brothers' War Type: Legendary Creature — Human Artificer Rarity: Rare Cost: {B} DeathtouchWhenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you ...
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Ashroot Animist [Foundations]$0.75Set: Foundations Type: Creature — Lizard Druid Rarity: Rare Cost: ...
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Asmira, Holy Avenger [Mirage]$0.71Set: Mirage Type: Legendary Creature — Human Cleric Rarity: Rare Cost: {2}{G}{W} FlyingAt the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature ...
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Asmodeus the Archfiend [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.75Set: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Legendary Creature — Devil God Rarity: ...
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Asmoranomardicadaistinaculdacar [Modern Horizons 2]$0.75Set: Modern Horizons 2 Type: Legendary Creature — Human Wizard Rarity: Rare ...
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Aspect of Gorgon [Journey into Nyx]$0.25Set: Journey into Nyx Type: Enchantment — Aura Rarity: Common Cost: {2}{B} Enchant creatureEnchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creatur...
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Aspect of Lamprey [Theros Beyond Death]$0.25Set: Theros Beyond Death Type: Enchantment — Aura Rarity: Common Cost: {3}{B} Enchant creature you controlWhen Aspect of Lamprey enters the battlefield, target opponent discards two ca...
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Aspect of Manticore [Theros Beyond Death]$0.25Set: Theros Beyond Death Type: Enchantment — Aura Rarity: Common Cost: ...
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Aspect of Wolf [Fourth Edition]$0.71Set: Fourth Edition Type: Enchantment — Aura Rarity: Rare Cost: {1...
Redcap's Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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