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Aurochs Herd [Coldsnap]$0.24Set: Coldsnap Type: Creature — Aurochs Rarity: Common Cost: {5}{G} TrampleWhen Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, put it i...
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Aurochs [Coldsnap Theme Decks]$0.24Set: Coldsnap Theme Decks Type: Creature — Aurochs Rarity: Common Cost: {3}{G} TrampleWhenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. One au...
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Aurochs [Fifth Edition]$0.24Set: Fifth Edition Type: Creature — Aurochs Rarity: Common Cost: {3}{G} TrampleWhenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. One auroch ma...
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Aurochs [Ice Age]$0.21Set: Ice Age Type: Creature — Aurochs Rarity: Common Cost: {3}{G} TrampleWhenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. One Auroch may feed...
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Auron's Inspiration [FINAL FANTASY]$0.50Set: FINAL FANTASY Type: Instant — Equipment Rarity: Uncommon Cost: ...
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Aurora Champion [Battlebond]$0.25Set: Battlebond Type: Creature — Elf Warrior Rarity: Common Cost: {2}{W} Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature. Many combatants a...
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Aurora Eidolon [Dissension]$0.24Set: Dissension Type: Creature — Spirit Rarity: Common Cost: {3}{W...
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Aurora Griffin [Planeshift]$0.21Set: Planeshift Type: Creature — Griffin Rarity: Common Cost: {3}{...
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Aurora Phoenix (Extended Art) [Commander Legends]$1.25Set: Commander Legends Type: Creature — Phoenix Rarity: Rare Cost: {4}{R}{R} FlyingCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland...
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Aurora Phoenix [Commander Legends]$0.75Set: Commander Legends Type: Creature — Phoenix Rarity: Rare Cost: {4}{R}{R} FlyingCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland...
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Auroral Procession [Tarkir: Dragonstorm]$0.50Set: Tarkir: Dragonstorm Type: Instant Rarity: Uncommon Cost: {G}{...
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Auspicious Arrival (Showcase) [Murders at Karlov Manor]$0.25Set: Murders at Karlov Manor Type: Instant Rarity: Common Cost: {1...
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Auspicious Arrival [Murders at Karlov Manor]$0.24Set: Murders at Karlov Manor Type: Instant Rarity: Common Cost: {1...
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Auspicious Starrix (Showcase) [Ikoria: Lair of Behemoths]$0.47Set: Ikoria: Lair of Behemoths Type: Creature — Elk Beast Rarity: Uncommon C...
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Auspicious Starrix [Ikoria: Lair of Behemoths]$0.47Set: Ikoria: Lair of Behemoths Type: Creature — Elk Beast Rarity: Uncommon C...
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Autarch Mammoth [Aetherdrift]$0.50Set: Aetherdrift Type: Creature — Elephant Mount Rarity: Uncommon Cost: ...
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Automated Artificer [Kamigawa: Neon Dynasty]$0.24Set: Kamigawa: Neon Dynasty Type: Artifact Creature — Artificer Rarity: Common Cost: {2} {T}: Add {C}. Spend this mana only to activate an ability or cast an artifact spell. "I sometim...
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Automatic Librarian [Dominaria United]$0.24Set: Dominaria United Type: Artifact Creature — Construct Rarity: Common Cos...
Redcap's Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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